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COURSE INFORMATION
Course CodeCourse TitleL+P HourSemesterECTS
GKD 5015INTELLIGENCE AND MIND GAMES2 + 06th Semester3

COURSE DESCRIPTION
Course Level Bachelor's Degree
Course Type Elective
Course Objective The aim of this course is; to introduce different types of inteligence and mind games and to make them aware of the effects of intelligence and mind games on the mental, social and emotional development of the individual.
Course Content Definition of Intelligence, Types of Intelligence and Ways to Improve Intelligence Definition, relationship between game and intelligence development. The definition of visual perception and the importance of the difference between looking and seeing. The importance of the terms induction and deduction in games that improve visual perception and reinforcement with applications. Determination and implementation of different strategies according to the game flow, Games that develop Problem Solving Skills, Games that improve visual perception, Games that develop thinking skills.
Prerequisites No the prerequisite of lesson.
Corequisite No the corequisite of lesson.

COURSE LEARNING OUTCOMES
1Knows the aims of education of intelligence games they play using their mental abilities such as logic, attention and memory,
2Explains the importance of intelligence games,
3Understands the types and characteristics of intelligence and chooses the games suitable for students
4Prepares the suitable environment for the game,
5Explains the types and applications of intelligence games that improve visual perception,
6Explains the types and applications of intelligence games that develop thinking skills,
7Explains the types and applications of intelligence games that improve productive thinking
8Selects the tools and equipment to be used in the game
9Relates the gains in different lessons and the mind and mind games.

COURSE'S CONTRIBUTION TO PROGRAM
PO 01PO 02PO 03PO 04PO 05PO 06PO 07PO 08PO 09PO 10PO 11PO 12PO 13PO 14
LO 001  2     34   4
LO 002        33   3
LO 003  3     33   3
LO 004        33   4
LO 005  3     33   4
LO 006  3     44   4
LO 007  3     55   5
LO 008        33   4
LO 009  4     44   4
Sub Total  18     3132   35
Contribution00200000340004

ECTS ALLOCATED BASED ON STUDENT WORKLOAD BY THE COURSE DESCRIPTION
ActivitiesQuantityDuration (Hour)Total Work Load (Hour)
Course Duration (14 weeks/theoric+practical)14228
Hours for off-the-classroom study (Pre-study, practice)14228
Assignments122
Mid-terms11010
Final examination11010
Total Work Load

ECTS Credit of the Course






78

3
COURSE DETAILS
 Select Year   


 Course TermNoInstructors
Details 2026-2027 Fall1EMEL SARITAŞ
Details 2026-2027 Fall2EMEL SARITAŞ


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Course Details
Course Code Course Title L+P Hour Course Code Language Of Instruction Course Semester Mode of Delivery
GKD 5015 INTELLIGENCE AND MIND GAMES 2 + 0 1 Turkish 2026-2027 Fall Face to Face
Course Coordinator  E-Mail  Phone Number  Course Location Attendance
Assoc. Prof. Dr. EMEL SARITAŞ esaritas@pau.edu.tr EGT A0027 %70
Goals The aim of this course is; to introduce different types of inteligence and mind games and to make them aware of the effects of intelligence and mind games on the mental, social and emotional development of the individual.
Content Definition of Intelligence, Types of Intelligence and Ways to Improve Intelligence Definition, relationship between game and intelligence development. The definition of visual perception and the importance of the difference between looking and seeing. The importance of the terms induction and deduction in games that improve visual perception and reinforcement with applications. Determination and implementation of different strategies according to the game flow, Games that develop Problem Solving Skills, Games that improve visual perception, Games that develop thinking skills.
Topics
WeeksTopics
1 Introduction of the course and planning of the semester
2 Definition of Intelligence, Types of Intelligence and Ways to Develop Intelligence. Definition of Game. Relationship between Game and Intelligence Development. Mangala game, its rules and application
3 Sudoku and Kendoku, Checkers game, its rules and application (Turkish Checkers, 10x10 International Checkers (Cross Checkers)
4 Checkers game, its rules and application (Chinese Checkers, Color Checkers (Skippity)
5 Reversi game, rules and implementation. Multiplication game, rules and application
6 Qwirkle game, rules and implementation. Futoshiki game, rules and application
7 Hanoi towers game, rules and application. Aballone game, rules and application, The “Target 5” Game: Rules and How to Play
8 Domino and Mikado game, rules and applicatio
9 Midtermon.
10 n
11 3-9-12 Stone games, their rules and application. Colored cups game, rules and application
12 Path, Magic Pyramid and Pentago games, rules and application
13 Nim, Resfebe ve Eqilibrio games, rules and application
14 Q-bitz - Sphere games, rules and application - Evaluation of the Period
Materials
Materials are not specified.
Resources
ResourcesResources Language
MEB, (2018). Geleneksel Oyunlar Ve Zekâ Oyunları Alanı. AnkaraTürkçe
MEB, (2013) Zeka Oyunları Dersi Öğretim Programı. AnkaraTürkçe
Course Assessment
L+P: Lecture and Practice
PQ: Program Learning Outcomes
LO: Course Learning Outcomes