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COURSE INFORMATION
Course CodeCourse TitleL+P HourSemesterECTS
SBR 353ANIMATION1 + 35th Semester4

COURSE DESCRIPTION
Course Level Bachelor's Degree
Course Type Compulsory
Course Objective Gaining theoretical iformation about animation and animators and practicing animation.
Course Content The definition of animation, the animators of the duties and responsibilities, planning and organization to overcome, the preparation of application programs in animation, animation program types, examples of the application. .
Prerequisites No the prerequisite of lesson.
Corequisite No the corequisite of lesson.
Mode of Delivery Face to Face

COURSE LEARNING OUTCOMES
1Knows the purpose of the animation.
2Know and apply the animation activities.
3Know the materials used in the animation.
4Knows the necessary information about the communication and interaction.
5Knows to prepare costumes.
6Knows to do makeup.
7Work as a animatör.
8Apply in different areas of theoretical and practical knowledge learned animation.

COURSE'S CONTRIBUTION TO PROGRAM
PO 01PO 02PO 03PO 04PO 05PO 06PO 07PO 08PO 09PO 10PO 11PO 12PO 13PO 14PO 15PO 16PO 17
LO 001                 
LO 004                 
LO 005                 
Sub Total                 
Contribution00000000000000000

ECTS ALLOCATED BASED ON STUDENT WORKLOAD BY THE COURSE DESCRIPTION
ActivitiesQuantityDuration (Hour)Total Work Load (Hour)
Course Duration (14 weeks/theoric+practical)14342
Hours for off-the-classroom study (Pre-study, practice)14228
Assignments224
Mid-terms3412
Final examination3618
Total Work Load

ECTS Credit of the Course






104

4
COURSE DETAILS
 Select Year   


 Course TermNoInstructors
Details 2020-2021 Fall1AYDIN İLHAN


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Course Details
Course Code Course Title L+P Hour Course Code Language Of Instruction Course Semester
SBR 353 ANIMATION 1 + 3 1 Turkish 2020-2021 Fall
Course Coordinator  E-Mail  Phone Number  Course Location Attendance
Assoc. Prof. Dr. AYDIN İLHAN aydinilhan@pau.edu.tr SBF A0017 %
Goals Gaining theoretical iformation about animation and animators and practicing animation.
Content The definition of animation, the animators of the duties and responsibilities, planning and organization to overcome, the preparation of application programs in animation, animation program types, examples of the application. .
Topics
WeeksTopics
1 Entertainment - Education Relationship Definition of Entertainment About the definitions of animation and animators Entertainment study Method
2 Entertainment the Game
3 Creativity in Entertainment Increased confidence and creativity in the concentration required Entertainment Game, Role Playing, Improvisation
4 Contact Interaction with Entertainment Animated Game Communication and Interaction Methods
5 Importance of the Concept of Game and Game Entertainment
6 Appliances and Materials Used in Animation, Costume Use Games And Game Supplies And Their Special Use Areas
7 Entertainment (Games) Exercises.
8 MID TERM EXAM
9 Entertainment Acting Techniques Creating Entertainment Game Entertainment Games Presented Techniques (Costume-makeup-Sports Information)
10 Entertainment Exercises
11 Group structured in Animation Studies
12 Group structured in Animation Studies
13 Group structured in Animation Studies
14 A general evaluation of the work year
Materials
Materials are not specified.
Resources
Course Assessment
Assesment MethodsPercentage (%)Assesment Methods Title
Final Exam60Final Exam
Midterm Exam40Midterm Exam
L+P: Lecture and Practice
PQ: Program Learning Outcomes
LO: Course Learning Outcomes